The two expansion episodes are considerably more challenging, and will require more quick thinking and ammo, sorry, mana conservation. The enemies are varied, with pretty animations and distinct sounds, and play into the Doom experience very well in that the combinations and locations of enemies in each area lends itself to very different strategies (although “run really fast and blast everyone with the crossbow” rarely fails on most difficulties). The levels are split into a familiar structure, featuring three episodes with nine levels each (and two more episodes released as an expansion pack). They are satisfying to use (save the wand, arguably), and look deliciously fantasy-eque, with beautiful spritework. Most weapons have a distinct counterpart in the game it is based on: the Elven Wand is your pistol, the Dragon Claw is your chaingun, the Ethereal Crossbow is your shotgun, and so on. The gameplay in Heretic is more similar to Doom than in the later games, but it does the Doom formula well.
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